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- Sirhaian -
- Sirhaian -
Senior VFX Artist at Riot Games
Los Angeles, United States

Summary

I am a creative 31 years old VFX Artist. I graduated from my Video Games Art studies in Belgium in 2015. I am now working for Riot Games.

I mainly use Photoshop, Maya and Unity, and more recently, 3DS Max. I love listening to music, writing, playing video games and experimenting on VFXs more than anything. I am always impatient to learn new techniques and acquire new knowledge, especially in my domain of expertise. I am a fast learner, and I apply my newly-discovered magical powers to my work immediately.

On a side note, I can speak French and English.

Oh, I also made a free game: https://store.steampowered.com/app/1021950/When_the_Darkness_comes/

My contributions to League can be found on the player-managed fandom wiki: https://leagueoflegends.fandom.com/wiki/Sirhaian

[I am not currently looking for new opportunities, be it full-time or freelance.]

Skills

Visual EffectsParticle Effects

Software proficiency

Unity
Unity
Photoshop
Photoshop
After Effects
After Effects
Maya
Maya

Productions

    • Video Game
      When the Darkness comes
    • Year
      2019
    • Role
      Sole Developer
    • Company
      Sirhaian
    • Mobile Game
      Dungeon Hunter Champions
    • Year
      2017
    • Role
      VFX Artist
    • Company
      Gameloft
    • Video Game
      Zheros
    • Year
      2016
    • Role
      VFX Artist
    • Company
      Rimlight Studios

Experience

  • Senior VFX Artist at Riot Games
    Los Angeles, United States of America
    April 2020 - Present

    Making VFXs for League of Legends

  • VFX Artist at Riot Games
    Los Angeles, United States of America
    June 2017 - April 2020

    Working on League of Legends' VFX.

  • VFX Artist at Gameloft
    Montréal, Canada
    September 2016 - June 2017

    Creating VFXs for mobile video games.

  • Junior VFX Artist at Rimlight Studios
    Catania, Italy
    September 2015 - May 2016

    Recruited as a Junior VFX Artist. Worked on Zheros.

  • 3D Artist at Fresh3D
    Pornichet, France
    December 2014 - March 2015

    Worked there as part of my school's internship program. Mainly worked on Outcast 1.1 for Steam/GoG.